Exemple #1
0
        protected override PhysicsScene OnCreateScene(string description, int numThreads, uint[] affinityMasks)
        {
            ODEPhysicsScene scene = new ODEPhysicsScene(description);

            scene.Create();
            return(scene);
        }
Exemple #2
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		protected override PhysicsScene OnCreateScene( string description, int numThreads, uint[] affinityMasks )
		{
			ODEPhysicsScene scene = new ODEPhysicsScene( description );
			scene.Create();
			return scene;
		}
Exemple #3
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        protected override void OnDestroyScene(PhysicsScene scene)
        {
            ODEPhysicsScene scene2 = (ODEPhysicsScene)scene;

            scene2.Destroy();
        }
Exemple #4
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        ///////////////////////////////////////////

        public ODEBody(PhysicsScene scene)
            : base(scene)
        {
            this.scene = (ODEPhysicsScene)scene;
        }
Exemple #5
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		///////////////////////////////////////////

		public ODEBody( PhysicsScene scene )
			: base( scene )
		{
			this.scene = (ODEPhysicsScene)scene;
		}