private void btnOpenObjFile_Click(object sender, EventArgs e) { if (this.openFileDialog1.ShowDialog() == System.Windows.Forms.DialogResult.OK) { string filename = this.openFileDialog1.FileName; // var parser = new ObjVNFParser(true); ObjVNFResult result = parser.Parse(filename); if (result.Error != null) { MessageBox.Show(result.Error.ToString()); } else { var model = new ObjVNF(result.Mesh); var node = NormalNode.Create(model, ObjVNF.strPosition, ObjVNF.strNormal, model.GetSize()); float max = node.ModelSize.max(); node.Scale *= 16.0f / max; node.WorldPosition = new vec3(0, 0, 0); var rootElement = this.scene.RootNode; this.scene.RootNode = node; if (rootElement != null) { rootElement.Dispose(); } } } }
private void FormMain_Load(object sender, EventArgs e) { var position = new vec3(1, 0.6f, 1) * 14; var center = new vec3(0, 0, 0); var up = new vec3(0, 1, 0); var camera = new Camera(position, center, up, CameraType.Perspecitive, this.winGLCanvas1.Width, this.winGLCanvas1.Height); this.scene = new Scene(camera) ; string folder = System.Windows.Forms.Application.StartupPath; string objFilename = System.IO.Path.Combine(folder, "nanosuit.obj_"); var parser = new ObjVNFParser(true); ObjVNFResult result = parser.Parse(objFilename); if (result.Error != null) { MessageBox.Show(result.Error.ToString()); } else { var model = new ObjVNF(result.Mesh); var node = NormalNode.Create(model, ObjVNF.strPosition, ObjVNF.strNormal, model.GetSize()); float max = node.ModelSize.max(); node.Scale *= 16.0f / max; this.scene.RootElement = node; } var list = new ActionList(); var transformAction = new TransformAction(scene); list.Add(transformAction); var renderAction = new RenderAction(scene); list.Add(renderAction); this.actionList = list; var manipulater = new FirstPerspectiveManipulater(); manipulater.Bind(camera, this.winGLCanvas1); }