public static void Welcome(Packet packet)
        {
            string msg  = packet.ReadString();
            int    myId = packet.ReadInt();

            Debug.Log($"Message from server: {msg}");
            Client.Instance.myId = myId;
            ClientSend.WelcomeReceived();

            Client.Instance.udp.Connect(((IPEndPoint)Client.Instance.tcp.socket.Client.LocalEndPoint).Port);
        }