public Config() { Listener = new IPEndPoint(IPAddress.Loopback, 28002); MaxConnections = 100; API = new APIConfig(); NoobMode = true; Database = new DatabasesConfig(); }
public Config() { Name = "Netsphere"; Id = 1; Listener = new IPEndPoint(IPAddress.Loopback, 28003); ChatListener = new IPEndPoint(IPAddress.Loopback, 28004); RelayListener = new IPEndPoint(IPAddress.Loopback, 28005); IP = "127.0.0.1"; PlayerLimit = 100; SecurityLevel = SecurityLevel.User; AuthAPI = new AuthAPI(); SaveInterval = TimeSpan.FromMinutes(1); NoobMode = true; Database = new DatabasesConfig(); Game = new GameSettings(); }