protected override ModelCommonSetting CreateInstance(string[] properties)
        {
            if (!int.TryParse(properties[0], out int id))
            {
                return(null);
            }

            if (!int.TryParse(properties[1], out int radius))
            {
                return(null);
            }

            if (!int.TryParse(properties[2], out int height))
            {
                return(null);
            }

            if (!int.TryParse(properties[3], out int crouchHeight))
            {
                return(null);
            }

            if (!int.TryParse(properties[4], out int nameHeight))
            {
                return(null);
            }

            if (!int.TryParse(properties[5], out int modelAtrId))
            {
                return(null);
            }

            if (!int.TryParse(properties[6], out int zRadiusOffset))
            {
                return(null);
            }

            if (!int.TryParse(properties[7], out int effectScaling))
            {
                //return null;
                effectScaling = 0;
            }

            if (!int.TryParse(properties[8], out int active))
            {
                //return null;
                active = 0;
            }

            //10 = damage sprite height
            //11 = bow firing position z offset
            //12 = Gun firing position Z offset
            //13 = hide shadows
            //14 = model name

            //commenting out.  jp no longer contained a setting identifier in model_common like US
            MonsterSetting monster = null;
            //if (properties.Length > 11 && int.TryParse(properties[11], out int monsterId))
            //{
            //    if (_monsterSetting.ContainsKey(monsterId))
            //    {
            //        monster = _monsterSetting[monsterId];
            //    }
            //}

            ModelAtrSetting atr = null;

            if (_modelAtrSettings.ContainsKey(modelAtrId))
            {
                atr = _modelAtrSettings[modelAtrId];
            }

            return(new ModelCommonSetting
            {
                id = id,
                radius = radius,
                height = height,
                crouchHeight = crouchHeight,
                nameHeight = nameHeight,
                atr = atr,
                zRadiusOffset = zRadiusOffset,
                effect = effectScaling,
                active = active,
                remarks = properties[14], //this is the name of the model
                monster = monster
            });
        }
Exemple #2
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        protected override ModelCommonSetting CreateInstance(string[] properties)
        {
            if (!int.TryParse(properties[0], out int id))
            {
                return(null);
            }

            if (!int.TryParse(properties[1], out int radius))
            {
                return(null);
            }

            if (!int.TryParse(properties[2], out int height))
            {
                return(null);
            }

            if (!int.TryParse(properties[3], out int crouchHeight))
            {
                return(null);
            }

            if (!int.TryParse(properties[4], out int nameHeight))
            {
                return(null);
            }

            if (!int.TryParse(properties[5], out int modelAtrId))
            {
                return(null);
            }

            if (!int.TryParse(properties[6], out int zRadiusOffset))
            {
                return(null);
            }

            if (!int.TryParse(properties[7], out int effectScaling))
            {
                return(null);
            }

            if (!int.TryParse(properties[8], out int active))
            {
                return(null);
            }

            MonsterSetting monster = null;

            if (properties.Length > 11 && int.TryParse(properties[11], out int monsterId))
            {
                if (_monsterSetting.ContainsKey(monsterId))
                {
                    monster = _monsterSetting[monsterId];
                }
            }

            ModelAtrSetting atr = null;

            if (_modelAtrSettings.ContainsKey(modelAtrId))
            {
                atr = _modelAtrSettings[modelAtrId];
            }

            return(new ModelCommonSetting
            {
                Id = id,
                Radius = radius,
                Height = height,
                CrouchHeight = crouchHeight,
                NameHeight = nameHeight,
                Atr = atr,
                ZRadiusOffset = zRadiusOffset,
                Effect = effectScaling,
                Active = active,
                Remarks = properties[10],
                Monster = monster
            });
        }