/// <summary>
 /// Changes DialogueHolder's story to this NPC's story and starts dialogue.
 /// Changes the NPC's image to this NPC's sprite.
 /// </summary>
 override public void Interaction()
 {
     dHolder.storyDialogue.SetStory(npc.GetStory());
     dHolder.StartDialogue();
     iManager.SetNPCImage(image);
 }