private bool FilterHodnoty_Vysetrovane_Latky(Hodnoty_Vysetrovane_Latky entity)
 {
     return ((entity.id_vysetrovana_latka == this.id_vysetrovana_latka) 
                 && (entity.id_material == this.id_material));
 }
 private void AttachHodnoty_Vysetrovane_Latky(Hodnoty_Vysetrovane_Latky entity)
 {
     entity.Vysetrovane_latky = this;
 }
 private void DetachHodnoty_Vysetrovane_Latky(Hodnoty_Vysetrovane_Latky entity)
 {
     entity.Vysetrovane_latky = null;
 }
 private bool FilterHodnoty_Vysetrovane_Latky(Hodnoty_Vysetrovane_Latky entity)
 {
     return (entity.id_diagnozy == this.id_diagnoza);
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Hodnoty_Vysetrovane_Latky EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToHodnoty_Vysetrovane_Latky(Hodnoty_Vysetrovane_Latky hodnoty_Vysetrovane_Latky)
 {
     base.AddObject("Hodnoty_Vysetrovane_Latky", hodnoty_Vysetrovane_Latky);
 }
 /// <summary>
 /// Create a new Hodnoty_Vysetrovane_Latky object.
 /// </summary>
 /// <param name="id_hodnota">Initial value of the id_hodnota property.</param>
 /// <param name="id_material">Initial value of the id_material property.</param>
 /// <param name="id_vysetrovana_latka">Initial value of the id_vysetrovana_latka property.</param>
 /// <param name="vek_od">Initial value of the vek_od property.</param>
 /// <param name="vek_do">Initial value of the vek_do property.</param>
 /// <param name="pohlavie">Initial value of the pohlavie property.</param>
 /// <param name="tombstone">Initial value of the tombstone property.</param>
 public static Hodnoty_Vysetrovane_Latky CreateHodnoty_Vysetrovane_Latky(global::System.Int32 id_hodnota, global::System.Int32 id_material, global::System.Int32 id_vysetrovana_latka, global::System.Double vek_od, global::System.Double vek_do, global::System.String pohlavie, global::System.Boolean tombstone)
 {
     Hodnoty_Vysetrovane_Latky hodnoty_Vysetrovane_Latky = new Hodnoty_Vysetrovane_Latky();
     hodnoty_Vysetrovane_Latky.id_hodnota = id_hodnota;
     hodnoty_Vysetrovane_Latky.id_material = id_material;
     hodnoty_Vysetrovane_Latky.id_vysetrovana_latka = id_vysetrovana_latka;
     hodnoty_Vysetrovane_Latky.vek_od = vek_od;
     hodnoty_Vysetrovane_Latky.vek_do = vek_do;
     hodnoty_Vysetrovane_Latky.pohlavie = pohlavie;
     hodnoty_Vysetrovane_Latky.tombstone = tombstone;
     return hodnoty_Vysetrovane_Latky;
 }
 public void UpdateHodnoty_Vysetrovane_Latky(Hodnoty_Vysetrovane_Latky currentHodnoty_Vysetrovane_Latky)
 {
     this.ObjectContext.Hodnoty_Vysetrovane_Latky.AttachAsModified(currentHodnoty_Vysetrovane_Latky, this.ChangeSet.GetOriginal(currentHodnoty_Vysetrovane_Latky));
 }
 public void InsertHodnoty_Vysetrovane_Latky(Hodnoty_Vysetrovane_Latky hodnoty_Vysetrovane_Latky)
 {
     if ((hodnoty_Vysetrovane_Latky.EntityState != EntityState.Detached))
     {
         this.ObjectContext.ObjectStateManager.ChangeObjectState(hodnoty_Vysetrovane_Latky, EntityState.Added);
     }
     else
     {
         this.ObjectContext.Hodnoty_Vysetrovane_Latky.AddObject(hodnoty_Vysetrovane_Latky);
     }
 }