public void OnPersist(PersistEvent @event) { Debug.WriteLine("EventListener.OnPersist: {0}", @event.Entity); }
public void OnPersist(PersistEvent @event, IDictionary createdAlready) { @event.EntityName = GetEntityName(@event.Entity, @event.EntityName); }
public void OnPersist(PersistEvent @event, IDictionary createdAlready) { Debug.WriteLine("EventListener.OnPersist: {0}", @event.Entity); }
public void OnPersist(PersistEvent @event) { @event.EntityName = GetEntityName(@event.Entity, @event.EntityName); }
public void OnPersist(PersistEvent @event, IDictionary createdAlready) { ResetReadOnlyEntity(@event.Session, @event.Entity); }
public void OnPersist(PersistEvent @event) { OnPersist(@event, null); }
public void OnPersist(PersistEvent @event) { log.Debug("OnPersist :" + @event); }
public void OnPersist(PersistEvent @event, System.Collections.IDictionary createdAlready) { log.Debug("OnPersist :" + @event); }