public ZeldaGameWorld()
 {
     _zeldaUiParser         = new ZeldaUiParser();
     _zeldaLevel            = new ZeldaLevel();
     _instance              = this;
     InputSg.MouseDebugMode = true;
 }
Exemple #2
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 static void Main()
 {
     using (var game = new ZeldaGameWorld())
         game.Run();
 }