public ZeldaGameWorld() { _zeldaUiParser = new ZeldaUiParser(); _zeldaLevel = new ZeldaLevel(); _instance = this; InputSg.MouseDebugMode = true; }
static void Main() { using (var game = new ZeldaGameWorld()) game.Run(); }
public ZeldaGameWorld() { _zeldaUiParser = new ZeldaUiParser(); _zeldaLevel = new ZeldaLevel(); _instance = this; InputSg.MouseDebugMode = true; }
static void Main() { using (var game = new ZeldaGameWorld()) game.Run(); }