public void Parse(GameBitBuffer buffer)
 {
     Equipments = new VisualItem[8];
     for (int i = 0; i < Equipments.Length; i++)
     {
         Equipments[i] = new VisualItem();
         Equipments[i].Parse(buffer);
     }
 }
Exemple #2
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new VisualItem[8];
     for (int i = 0; i < Field0.Length; i++)
     {
         Field0[i] = new VisualItem();
         Field0[i].Parse(buffer);
     }
 }
Exemple #3
0
 public void Parse(GameBitBuffer buffer)
 {
     Equipment = new VisualItem[8];
     for (int i = 0; i < Equipment.Length; i++)
     {
         Equipment[i] = new VisualItem();
         Equipment[i].Parse(buffer);
     }
 }