Exemple #1
0
        /// <summary>
        /// This is called when the game should draw itself.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Draw(GameTime gameTime)
        {
            fContainer.Draw(gameTime);

            fContainer.ApplyViewPort(ViewPortType.Window);
            base.Draw(gameTime);
        }