Exemple #1
0
 private void InactivGamer(Gambler gambler)
 {
     if (gambler.status != Gambler.Status.Unactiviti)
     {
         gambler.status = Gambler.Status.Unactiviti;
         --CountActiviti;
     }
 }
Exemple #2
0
 private void ActivGamer(Gambler gambler)
 {
     if (gambler.status != Gambler.Status.Activiti)
     {
         gambler.status = Gambler.Status.Activiti;
         ++CountActiviti;
     }
 }
Exemple #3
0
 public void RemoveGambler(Gambler gambler)
 {
     if (gambler is Bot)
     {
         --countBbots;
     }
     else
     {
         --countPeoples;
     }
     gamers.Remove(gambler);
 }
Exemple #4
0
 public void PutGambler(Gambler gambler)
 {
     if (gambler is Bot)
     {
         ++countBbots;
     }
     else
     {
         ++countPeoples;
     }
     gamers.Add(gambler);
 }
Exemple #5
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 public void RemovePoint(Gambler player)
 {
     player.points = 0;
 }
Exemple #6
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 public void RemoveHand(Gambler player)
 {
     player.RemoveHand();
 }