Exemple #1
0
 private static void HandleTxt(string internalPath, string text, string fullPath)
 {
     if (internalPath.StartsWith(@"gear-spawns/"))
     {
         Logger.Log("Reading txt from zip at '{0}'", internalPath);
         string[] lines = Regex.Split(text, "\r\n|\r|\n");
         GearSpawnReader.ProcessLines(lines, fullPath);
     }
 }
        internal static void Initialize()
        {
            GearSpawnReader.ReadDefinitions();

            Implementation.OnSceneReady += PrepareScene;
        }
Exemple #3
0
        internal static void Initialize()
        {
            UnityEngine.SceneManagement.SceneManager.sceneLoaded += OnSceneLoaded;

            GearSpawnReader.ReadDefinitions();
        }