Exemple #1
0
        public static void Log(string text, float r, float g, float b)
        {
#if UNITY_EDITOR && !DISABLE_EDITOR_DEBUG
            UnityEngine.Debug.Log(Dev.FunctionHeader() + Dev.Colorize(text, Dev.ColorStr(r, g, b)));
#else
            DevLoggingOutput.Instance.Log(Dev.FunctionHeader() + Dev.Colorize(text, Dev.ColorStr(r, g, b)));
#endif
        }