Exemple #1
0
        internal void InternalConnectLocalServer()
        {
            connection = new ULocalConnectionToServer();
            SetHandlers(connection);
            connection.connectionId = NetworkServer.AddLocalClient(this);
            connectState            = ConnectState.Connected;

            active = true;
            RegisterSystemHandlers(true);

            packetQueue.Enqueue(MessagePacker.Pack(new ConnectMessage()));
        }
Exemple #2
0
        internal void InternalConnectLocalServer(bool generateConnectMsg)
        {
            m_Connection = new ULocalConnectionToServer();
            SetHandlers(m_Connection);
            m_Connection.connectionId = NetworkServer.AddLocalClient(this);
            connectState = ConnectState.Connected;

            SetActive(true);
            RegisterSystemHandlers(true);

            if (generateConnectMsg)
            {
                PostInternalMessage((short)MsgType.Connect);
            }
            m_Connected = true;
        }