private void UpdateScanningPart()
        {
            m_offsetCurrent += (m_scannerForward ? 1 : -1) * ScanningSpeed * MyConstants.PHYSICS_STEP_SIZE_IN_SECONDS;
            if (m_offsetCurrent > Size.Z)
            {
                m_offsetCurrent  = Size.Z;
                m_scannerForward = false;
            }
            if (m_offsetCurrent < 0f)
            {
                m_offsetCurrent  = 0f;
                m_scannerForward = true;
            }
            m_scanningPart.SetOffset(m_offsetCurrent);

            m_scanningPart.Update();
        }