public void TestInitialize()
 {
     // Use the default random point generator.
     var generator = new RandomPointGenerator();
     // Create some simple game settings.
     var gameSettings = new GameSettings(4, 4, 4, generator);
     // Create a new instance of a game.
     _game = new MineSearchGame(gameSettings);
 }
 public void TestInitialize()
 {
     _generator = new RandomPointGenerator();
     _gameSettings = new GameSettings(4, 4, 4, _generator);
     _gameViewModel = new MineSearchGameViewModel(_gameSettings);
 }
 public void TestInitialize()
 {
     _generator = new RandomPointGenerator();
 }