public void TestInitialize() { // Use the default random point generator. var generator = new RandomPointGenerator(); // Create some simple game settings. var gameSettings = new GameSettings(4, 4, 4, generator); // Create a new instance of a game. _game = new MineSearchGame(gameSettings); }
public void TestInitialize() { _generator = new RandomPointGenerator(); _gameSettings = new GameSettings(4, 4, 4, _generator); _gameViewModel = new MineSearchGameViewModel(_gameSettings); }
public void TestInitialize() { _generator = new RandomPointGenerator(); }