Exemple #1
0
		public void Home(Player source, string[] arguments)
		{
			if (PluginGlobals.Homes.ContainsKey(source))
			{
				PlayerLocation pos = null;
				PluginGlobals.Homes.TryGetValue(source, out pos);
				if (pos != null)
				{
					source.SendMessage("[SetHome] Teleporting you to your home!");
					source.KnownPosition = pos;
					source.SendMovePlayer();
				}
				else
				{
					source.SendMessage("[SetHome] Something went wrong!");
				}
			}
			else
			{
				source.SendMessage("[SetHome] You don't have a home set!");
				source.SendMessage("[SetHome] Set a home with \"/sethome\" first!");
			}
		}
Exemple #2
0
        public void Teleport(Player player, int x, int y, int z)
        {
            // send teleport to spawn
            player.KnownPosition = new PlayerLocation
            {
                X = x,
                Y = y,
                Z = z,
                Yaw = 91,
                Pitch = 28,
                HeadYaw = 91
            };

            player.SendMovePlayer();
            player.Level.BroadcastTextMessage(string.Format("{0} teleported to coordinates {1},{2},{3}.", player.Username, x, y, z), type: MessageType.Raw);
        }