Exemple #1
0
 /// <summary>
 /// convert coordinate from screen to map
 /// </summary>
 /// <param name="projX"></param>
 /// <param name="projY"></param>
 /// <param name="screenX"></param>
 /// <param name="screenY"></param>
 /// <param name="aLLSS"></param>
 public void ScreenToProj(ref double projX, ref double projY, double screenX, double screenY,
                          XYScreenSet aLLSS)
 {
     projX = (screenX - aLLSS.XLBorderSpace) / aLLSS.ScaleX + aLLSS.MinX;
     projY = aLLSS.MaxY - (screenY - aLLSS.YTBorderSpace) / aLLSS.ScaleY;
 }
Exemple #2
0
 /// <summary>
 /// Convert coordinate from map to screen
 /// </summary>
 /// <param name="projX"></param>
 /// <param name="projY"></param>
 /// <param name="screenX"></param>
 /// <param name="screenY"></param>
 /// <param name="LonShift"></param>
 /// <param name="aLLSS"></param>
 public void ProjToScreen(double projX, double projY, ref Single screenX, ref Single screenY,
                          double LonShift, XYScreenSet aLLSS)
 {
     screenX = Convert.ToSingle((projX + LonShift - aLLSS.MinX) * aLLSS.ScaleX + aLLSS.XLBorderSpace);
     screenY = Convert.ToSingle((aLLSS.MaxY - projY) * aLLSS.ScaleY + aLLSS.YTBorderSpace);
 }