Exemple #1
0
 public PanelTarget(GameObject obj)
     : base(obj)
 {
     PlayerTable = new GOTable <GONavigationButton>(obj.GetChild(0));
     EnemyTable  = new GOTable <GONavigationButton>(obj.GetChild(1));
     Buttons     = new ButtonPair(obj.GetChild(2));
     PreventArea = new GOWidgetButton(obj.GetChild(3));
     Captions    = new CaptionBackground(obj.GetChild(4));
 }
Exemple #2
0
        public GOScrollButton(GameObject obj)
            : base(obj)
        {
            Panel        = obj.GetExactComponent <UIPanel>();
            ScrollButton = obj.GetExactComponent <ScrollButton>();

            Up             = new GOSpriteButton(obj.GetChild(0));
            Down           = new GOSpriteButton(obj.GetChild(1));
            ScrollBar      = new GOScrollBar(obj.GetChild(2));
            IgnoreAreaUp   = new GOWidgetButton(obj.GetChild(3));
            IgnoreAreaDown = new GOWidgetButton(obj.GetChild(4));
        }
Exemple #3
0
 public ButtonPair(GameObject obj)
     : base(obj)
 {
     Player = new GOWidgetButton(obj.GetChild(0));
     Enemy  = new GOWidgetButton(obj.GetChild(1));
 }