public void OnTintaSplashRemoved(object source, GameplayTintaSplashEventArgs args)
 {
     TintaSplashes.Remove(args.Id);
 }
 public void OnTintaSplashAdded(object source, GameplayTintaSplashEventArgs args)
 {
     TintaSplashes.Add(args.Id, new TintaSplash(args.X, args.Y, args.Rotation, args.Duration));
 }