public void OnTintaSplashRemoved(object source, GameplayTintaSplashEventArgs args) { TintaSplashes.Remove(args.Id); }
public void OnTintaSplashAdded(object source, GameplayTintaSplashEventArgs args) { TintaSplashes.Add(args.Id, new TintaSplash(args.X, args.Y, args.Rotation, args.Duration)); }