Exemple #1
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        public Vector3 GetNightSpecularIterpolatedColor(float x)
        {
            var newAmbient = LightInterpolation.InterpolateColor(
                NightPhase.DiffuseLight,
                MorningPhase.DiffuseLight,
                NightPhase.PhaseTime,
                99.0f,
                x);

            return(newAmbient);
        }
Exemple #2
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        public Vector3 GetMorningSpecularIterpolatedColor(float x)
        {
            var newAmbient = LightInterpolation.InterpolateColor(
                MorningPhase.DiffuseLight,
                DayPhase.DiffuseLight,
                MorningPhase.PhaseTime,
                DayPhase.PhaseTime,
                x);

            return(newAmbient);
        }
Exemple #3
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        public Vector3 GetEveningSpecularIterpolatedColor(float x)
        {
            var newAmbient = LightInterpolation.InterpolateColor(
                EveningPhase.DiffuseLight,
                NightPhase.DiffuseLight,
                EveningPhase.PhaseTime,
                NightPhase.PhaseTime,
                x);

            return(newAmbient);
        }
Exemple #4
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        public Vector3 GetDayDiffuseIterpolatedColor(float x)
        {
            var newAmbient = LightInterpolation.InterpolateColor(
                DayPhase.DiffuseLight,
                EveningPhase.DiffuseLight,
                DayPhase.PhaseTime,
                EveningPhase.PhaseTime,
                x);

            return(newAmbient);
        }