Exemple #1
0
        public List <Node> CostSearch(Node startPoint, Node goalPoint, bool useHeuristic)
        {
            if (startPoint.Successors.Count == 0)
            {
                return(null);
            }

            costQueue  = new PriorityQueue();
            closedList = new List <Node>();
            costQueue.Enqueue(startPoint);
            costQueue[0].Ancestor = new Node("Beginner");

            while (costQueue.Count != 0)
            {
                Node current = costQueue.Dequeue();
                closedList.Add(current);

                if (current.Equals(goalPoint))
                {
                    Node         beginning = new Node(" ");
                    Queue <Node> myRoute   = new Queue <Node>();
                    List <Node>  route     = new List <Node>();

                    myRoute.Enqueue(current);
                    route.Add(current);

                    while (!beginning.Equals(startPoint))
                    {
                        beginning = myRoute.Dequeue().Ancestor;
                        if (beginning == null)
                        {
                            break;
                        }
                        myRoute.Enqueue(beginning);
                        route.Add(beginning);
                    }
                    costQueue = null;
                    return(route);
                }

                for (int i = 0; i < current.Successors.Count; i++)
                {
                    tempCost = 0;

                    if (!closedList.Contains(current.Successors[i]))
                    {
                        if (!costQueue.Contains(current.Successors[i]))
                        {
                            costQueue.Enqueue(current.Successors[i]);
                            current.Successors[i].Ancestor = current;

                            foreach (Edge e in current.Successors[i].Ancestor.Edges)
                            {
                                if (e.LocB == current.Successors[i])
                                {
                                    tempCost = e.Cost;
                                    break;
                                }
                            }

                            current.Successors[i].TotalCost = current.TotalCost + tempCost;
                            current.Successors[i].FullValue = current.Successors[i].TotalCost
                                                              + Heuristic.HeuristicValue(current.Successors[i], goalPoint);
                            if (!useHeuristic)
                            {
                                current.Successors[i].FullValue = current.Successors[i].TotalCost;
                            }
                        }
                        else
                        {
                            Node potentiallyBetterNeighbor = CloneNode(current.Successors[i]);
                            potentiallyBetterNeighbor.Ancestor = current;

                            foreach (Edge e in potentiallyBetterNeighbor.Ancestor.Edges)
                            {
                                if (e.LocB == current.Successors[i])
                                {
                                    tempCost = e.Cost;
                                    break;
                                }
                            }

                            potentiallyBetterNeighbor.TotalCost = current.TotalCost + tempCost;

                            if (potentiallyBetterNeighbor.TotalCost < current.Successors[i].TotalCost)
                            {
                                current.Successors[i].Ancestor  = potentiallyBetterNeighbor.Ancestor;
                                current.Successors[i].TotalCost = potentiallyBetterNeighbor.TotalCost;
                                current.Successors[i].FullValue = current.Successors[i].TotalCost
                                                                  + Heuristic.HeuristicValue(current.Successors[i], goalPoint);
                                if (!useHeuristic)
                                {
                                    current.Successors[i].FullValue = current.Successors[i].TotalCost;
                                }
                            }
                        }
                    }

                    costQueue.CheckPriority();
                }
            }

            return(null);
        }