static void ProcessVote(Player p, string message)
 {
     switch (message)
     {
         case "1":
             voted1++;
             p.ClearChat();
             p.SendMessage("&f- &SYou voted for &b" + option1 + ".");
             Server.s.Log(p.name + " voted for " + option1 + ".");
             break;
         case "2":
             voted2++;
             p.ClearChat();
             p.SendMessage("&f- &SYou voted for &b" + option2 + ".");
             Server.s.Log(p.name + " voted for " + option2 + ".");
             break;
         case "3":
             if (optionCount > 2)
             {
                 voted3++;
                 p.ClearChat();
                 p.SendMessage("&f- &SYou voted for &b" + option3 + ".");
                 Server.s.Log(p.name + " voted for " + option3 + ".");
             }
             else
             {
                 goto default;
             }
             break;
         default:
             if (optionCount == 2)
             {
                 p.SendMessage("&f- &SInvalid option! Type either /1 or /2.");
             }
             else
             {
                 p.SendMessage("&f- &SInvalid option! Type either /1, /2 or /3.");
             }
             break;
     }
 }