void IPop.Pop() { pool.ReleaseAll(); if (mLoadedTexture) { Destroy(mLoadedTexture); mLoadedTexture = null; } if (mResultCallback != null) { var cb = mResultCallback; mResultCallback = null; cb(mIsAnswerCorrect); } if (mPaused) { M8.SceneManager.instance.Resume(); mPaused = false; } }