Exemple #1
0
 public void onNeighborUpdate()
 {
     Debug.WriteLine("main_window: onNeighborUpdate() stage=" + LuckyMe.testStageString());
     numNeighborsLabel.Text = LuckyMeLib.getNumberOfNeighbors() + " neighbors";
     ShowWindow(this.Handle, SW_SHOW);
     this.Refresh();
 }
Exemple #2
0
        public void onNeighborUpdate()
        {
            // clear list:
            listView1.Items.Clear();
            // fill in list!
            uint i, j;

            LuckyMeLib.neighborListLock();

            j = LuckyMeLib.getNumberOfNeighbors();

            for (i = 0; i < j; i++)
            {
                listView1.Items.Add(new ListViewItem(LuckyMeLib.getNeighborName(i)));
            }

            LuckyMeLib.neighborListUnlock();
        }