static int share_msg(IntPtr L) { try { ToLua.CheckArgsCount(L, 6); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string arg1 = ToLua.CheckString(L, 3); string arg2 = ToLua.CheckString(L, 4); string arg3 = ToLua.CheckString(L, 5); string arg4 = ToLua.CheckString(L, 6); obj.share_msg(arg0, arg1, arg2, arg3, arg4); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }