static int SetMd5(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3) { LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.SetMd5(arg0, arg1); return(0); } else if (count == 4) { LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); bool arg2 = LuaDLL.luaL_checkboolean(L, 4); obj.SetMd5(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaFramework.GameManager.SetMd5")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RemoveDownloadPackProgressListener(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); obj.RemoveDownloadPackProgressListener(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetGameManager(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); LuaFramework.GameManager o = LuaFramework.LuaHelper.GetGameManager(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CheckExtractResource(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); obj.CheckExtractResource(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int OnResourceInited(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.GameManager)); obj.OnResourceInited(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DestroyHotUpgradeView(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); obj.DestroyHotUpgradeView(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RegisterHandlers(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); obj.RegisterHandlers(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int StartLoadUpdate(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); obj.StartLoadUpdate(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int is_WXAppSupportApi(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); bool o = obj.is_WXAppSupportApi(); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadCallBack(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject <UnityEngine.Object>(L, 2); obj.LoadCallBack(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int login_sdk(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2); obj.login_sdk(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int updateLoadPos(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.updateLoadPos(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int getApplicationVer(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); string o = obj.getApplicationVer(); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddDownloadPackProgressListener(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); LuaFramework.GameManager.DownloadPackProgressChanged arg0 = (LuaFramework.GameManager.DownloadPackProgressChanged)ToLua.CheckDelegate <LuaFramework.GameManager.DownloadPackProgressChanged>(L, 2); obj.AddDownloadPackProgressListener(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetTotalDownloadedPackSize(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); string o = obj.GetTotalDownloadedPackSize(); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetDownloadPackProgress(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); float o = obj.GetDownloadPackProgress(); LuaDLL.lua_pushnumber(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetSceneFileList(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); string[] o = obj.GetSceneFileList(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int IsDownloadError(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); bool o = obj.IsDownloadError(); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int UpdateCallBack(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.UpdateCallBack(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ShowUpdateTip(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.GameManager)); string arg0 = ToLua.CheckString(L, 2); obj.ShowUpdateTip(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.GameManager)); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.Init(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_gameVersion(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; string arg0 = ToLua.CheckString(L, 2); obj.gameVersion = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index gameVersion on a nil value" : e.Message)); } }
static int set_moduleABPaths(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; System.Collections.Generic.List <string> arg0 = (System.Collections.Generic.List <string>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List <string>)); obj.moduleABPaths = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index moduleABPaths on a nil value" : e.Message)); } }
static int get_gameVersion(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; string ret = obj.gameVersion; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index gameVersion on a nil value" : e.Message)); } }
static int set_luaf_pay_cb(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2); obj.luaf_pay_cb = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index luaf_pay_cb on a nil value")); } }
static int set_loadCount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.loadCount = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index loadCount on a nil value")); } }
static int set_isUpdate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isUpdate = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index isUpdate on a nil value" : e.Message)); } }
static int get_isUpdate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; bool ret = obj.isUpdate; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index isUpdate on a nil value" : e.Message)); } }
static int get_moduleABPaths(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; System.Collections.Generic.List <string> ret = obj.moduleABPaths; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index moduleABPaths on a nil value" : e.Message)); } }
static int set_fpsMeasuringDelta(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.GameManager obj = (LuaFramework.GameManager)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.fpsMeasuringDelta = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index fpsMeasuringDelta on a nil value")); } }