public WildMonsterFsmWalk(Npc n)
 {
     owner = n;
 }
Exemple #2
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 public WildMonsterFsmAttack(Npc n)
 {
     owner = n;
 }
 public WildMonsterFsmIdle(Npc n)
 {
     owner = n;
 }
 public WildMonsterFsmChase(Npc n)
 {
     owner = n;
 }
Exemple #5
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 public WildMonsterFsmDying(Npc w)
 {
     owner = w;
 }