public WildMonsterFsmWalk(Npc n) { owner = n; }
public WildMonsterFsmAttack(Npc n) { owner = n; }
public WildMonsterFsmIdle(Npc n) { owner = n; }
public WildMonsterFsmChase(Npc n) { owner = n; }
public WildMonsterFsmDying(Npc w) { owner = w; }