/// <summary>
        /// singleton, dont use, internal for designer
        /// </summary>
        internal BattleBar()
        {
            InitializeComponent();

            picoChat.ChatBackgroundColor = TextColor.background; //same color as Program.Conf.BgColor
            picoChat.IRCForeColor = 14; //mirc grey. Unknown use

            picoChat.DefaultTooltip = "Last lines from room chat, click to enter full screen chat";

            client = Program.TasClient;
            spring = new Spring(Program.SpringPaths);


            try
            {
                // silly way to create speech and voice engines on runtime - needed due to mono crash
                speech = Activator.CreateInstance(Type.GetType("ZeroKLobby.ChatToSpeech"), spring);
            }
            catch (Exception ex)
            {
                Trace.TraceWarning("Failed to init VoiceCommands:{0}", ex.Message);
            }

            spring.SpringExited += (s, e) =>
                {
                    client.ChangeMyUserStatus(isInGame: false);

                    if (e.Data)
                    {
                        Program.MainWindow.InvokeFunc(() =>
                            {
                                var defaultButton = MessageBoxDefaultButton.Button2;
                                var icon = MessageBoxIcon.None;
                                if (
                                    MessageBox.Show("Do you want me to set Low details?\n(will effect: lups.cfg and springsettings.cfg)\n\nIf you wish to file a bug report, please include a copy of infolog.txt in your game data folder (accessible through Settings).\nUpload it to a text sharing site such as pastebin.com.",
                                                    "Spring engine has crashed, update your video and audio drivers please!",
                                                    MessageBoxButtons.YesNo,
                                                    icon,
                                                    defaultButton) == DialogResult.Yes)
                                {
                                    Program.Conf.UseSafeMode = true;
                                    Program.EngineConfigurator.Configure(true, 0);
                                }
                            });
                    }
                };

            spring.SpringStarted += (s, e) =>
            {
                Program.MainWindow.SwitchMusicOnOff(false);
                client.ChangeMyUserStatus(isInGame: true);
            };

            client.Rang += (s, e) =>
                {
                    if (e.User == GlobalConst.NightwatchName)
                        //Nightwatch RING is from UserController.cs (website code)
                        MainWindow.Instance.NotifyUser("chat/zkadmin", "New report arrive at zkadmin channel", true, true);
                    else
                    {
                        MainWindow.Instance.NotifyUser("chat/battle", "Someone demands your attention in battle room!", true, true);
                        AutoRespond();
                    }
                };

            client.BattleJoined += (s, e) =>
                {
                    if (!isVisible) ManualBattleStarted();
                    if (IsHostGameRunning()) barContainer.btnDetail.Text = "Rejoin";
                    else barContainer.btnDetail.Text = "Start";
                    //client.ChangeMyUserStatus(false, false);
                    var battle = client.MyBattle;
                    lastBattleFounder = battle.Founder.Name;

                    if (battle.Founder.Name.StartsWith("PlanetWars") || battle.Founder.Name.StartsWith("Zk")) ChangeDesiredSpectatorState(false); // TODO pw unpsec hack, remove later

                    if (battle.IsQueue)
                    {
                        barContainer.Title = string.Format("Joined {0} Quick Match Queue", battle.QueueName);
                        barContainer.TitleTooltip = "Please await people, game will start automatically";
                        lbQueue.Visible = true;
                        radioPlay.Visible = false;
                        radioSpec.Visible = false;
                        barContainer.btnDetail.Visible = false;
                    }
                    else
                    {
                        barContainer.Title = string.Format("Joined battle room hosted by {0}", battle.Founder.Name);
                        barContainer.TitleTooltip = "Use button on the left side to start a game";
                        lbQueue.Visible = false;
                        radioPlay.Visible = true;
                        radioSpec.Visible = true;
                        barContainer.btnDetail.Visible = true;
                    }

                    Program.Downloader.GetResource(DownloadType.MAP, battle.MapName);
                    Program.Downloader.GetResource(DownloadType.MOD, battle.ModName);
                    engineVersionNeeded = battle.EngineVersion;
                    if (engineVersionNeeded != Program.SpringPaths.SpringVersion) Program.Downloader.GetAndSwitchEngine(engineVersionNeeded);
                    else engineVersionNeeded = null;

                    if (gameBox.Image != null) gameBox.Image.Dispose();
                    DpiMeasurement.DpiXYMeasurement(this);
                    int scaledIconHeight = DpiMeasurement.ScaleValueY(BattleIcon.Height);
                    int scaledIconWidth = DpiMeasurement.ScaleValueX(BattleIcon.Width);
                    gameBox.Image = new Bitmap(scaledIconWidth, scaledIconHeight);
                    using (var g = Graphics.FromImage(gameBox.Image))
                    {
                        g.FillRectangle(Brushes.White, 0, 0, scaledIconWidth, scaledIconHeight);
                        var bi = Program.BattleIconManager.GetBattleIcon(battle.BattleID);
                        g.DrawImageUnscaled(bi.Image, 0, 0);
                    }
                    gameBox.Invalidate();

                    RefreshTooltip();


                    var team = battle.GetFreeTeamID(client.UserName);

                    client.ChangeMyBattleStatus(desiredSpectatorState, HasAllResources() ? SyncStatuses.Synced : SyncStatuses.Unsynced, 0, team);
                };


            client.MyBattleMapChanged += (s, e) =>
                {
                    if (client.MyBattle != null && !Program.SpringScanner.HasResource(client.MyBattle.MapName))
                    {
                        client.ChangeMyBattleStatus(syncStatus: SyncStatuses.Unsynced);
                        Program.Downloader.GetResource(DownloadType.MAP, client.MyBattle.MapName);
                    }
                    RefreshTooltip();
                };

            client.MyBattleHostExited += (s, e) => { barContainer.btnDetail.Text = "Start"; };

            client.MyBattleStarted += (s, e) =>
                {
                    try
                    {
                        barContainer.btnDetail.Text = "Rejoin";
                        if (client.MyBattleStatus.SyncStatus == SyncStatuses.Synced)
                        {
                            if (Utils.VerifySpringInstalled())
                            {
                                if (spring.IsRunning) spring.ExitGame();
                                lastScript = spring.ConnectGame(client.MyBattle.Ip, client.MyBattle.HostPort, client.UserName,
                                    client.MyBattle.Users[client.UserName].ScriptPassword); //use MT tag when in spectator slot
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        MessageBox.Show("Error starting spring: " + ex.Message);
                    }
                    RefreshTooltip();
                };

            client.BattleMyUserStatusChanged += (s, e) =>
                {
                    if (client.MyBattleStatus != null)
                    {
                        barContainer.btnDetail.Enabled = client.MyBattleStatus.SyncStatus == SyncStatuses.Synced;

                        if (client.MyBattleStatus.IsSpectator && radioPlay.Checked) ChangeGuiSpectatorWithoutEvent(false); // i was spectated
                        if (!client.MyBattleStatus.IsSpectator && radioSpec.Checked) ChangeGuiSpectatorWithoutEvent(true); //i was unspectated
                    }
                };

            client.BattleClosed += (s, e) =>
                {
                    barContainer.btnDetail.Text = "Start";
                    if (gameBox.Image != null) gameBox.Image.Dispose();
                    gameBox.Image = null;
                    RefreshTooltip();
                    Stop();
                };

            client.MyBattleRemoved += (s, e) =>
                {
                    var t = new Timer();
                    var tryCount = 0;
                    t.Interval = 1000;
                    t.Tick += (s2, e2) =>
                        {
                            tryCount++;
                            if (tryCount > 15)
                            {
                                t.Stop();
                                t.Dispose();
                            }
                            else if (client.IsLoggedIn && client.MyBattle == null)
                            {
                                var bat = client.ExistingBattles.Values.FirstOrDefault(x => x.Founder.Name == lastBattleFounder && !x.IsPassworded);
                                if (bat != null)
                                {
                                    ActionHandler.JoinBattle(bat.BattleID, null);
                                    t.Stop();
                                    t.Dispose();
                                }
                            }
                        };
                    t.Start();
                };

            client.ConnectionLost += (s, e) =>
                {
                    if (gameBox.Image != null) gameBox.Image.Dispose();
                    gameBox.Image = null;
                    RefreshTooltip();
                    Stop();
                };


            // process special queue message to display in label
            client.Said += (s, e) =>
            {
                if (e.Place == SayPlace.Battle && client.MyBattle != null && client.MyBattle.Founder.Name == e.UserName && e.Text.StartsWith("Queue"))
                {
                    var t = e.Text.Substring(6);
                    queueLabelFormatter = Regex.Replace(t,
                        "([0-9]+)s",
                        m =>
                        {
                            var queueSeconds = int.Parse(m.Groups[1].Value);
                            queueTarget = DateTime.Now.AddSeconds(queueSeconds);
                            return "{0}s";
                        });
                    lbQueue.Text = string.Format(queueLabelFormatter, Math.Round(queueTarget.Subtract(DateTime.Now).TotalSeconds));
                }
            };


            timer.Tick += (s, e) =>
                {
                    if (client.IsLoggedIn)
                    {
                        if (WindowsApi.IdleTime.TotalMinutes > Program.Conf.IdleTime) {
                            if (!client.MyUser.IsAway) client.ChangeMyUserStatus(isAway: true);
                        } else {
                            if (client.MyUser.IsAway) client.ChangeMyUserStatus(isAway: false);
                        }
                        CheckMyBattle();
                    }
                    if (client.MyBattle != null && client.MyBattle.IsQueue)
                    {
                        lbQueue.Text = string.Format(queueLabelFormatter, Math.Round(queueTarget.Subtract(DateTime.Now).TotalSeconds));
                    }
                };
            timer.Interval = 1000;
            timer.Start();

            Program.BattleIconManager.BattleChanged += BattleIconManager_BattleChanged;

            //picoChat.Font = new Font(Program.Conf.ChatFont.FontFamily, Program.Conf.ChatFont.Size*0.8f);
            picoChat.ShowHistory = false;
            picoChat.ShowJoinLeave = false;
            //picoChat.HideScroll = true;

            BattleChatControl.BattleLine += (s, e) => picoChat.AddLine(e.Data);

            picoChat.MouseClick += (s, e) => NavigationControl.Instance.Path = "chat/battle";
        }
        /// <summary>
        /// singleton, dont use, internal for designer
        /// </summary>
        internal BattleBar()
        {
            InitializeComponent();

            Program.ToolTip.SetText(btnLeave, "Leave this battle");

            picoChat.ChatBackgroundColor = TextColor.background; //same color as Program.Conf.BgColor
            picoChat.IRCForeColor = 14; //mirc grey. Unknown use
            picoChat.DefaultTooltip = "Last lines from room chat, click to enter full screen chat";

            gameBox.BackColor = Color.Transparent;
            btnStart.Image = Buttons.fight.GetResizedWithCache(38, 38);
            btnStart.ImageAlign = ContentAlignment.MiddleCenter;
            btnStart.TextImageRelation = TextImageRelation.ImageAboveText;
            btnStart.Text = "Play";

            btnLeave.Image = Buttons.exit.GetResizedWithCache(38, 38);
            btnLeave.ImageAlign = ContentAlignment.MiddleCenter;
            btnLeave.TextImageRelation = TextImageRelation.ImageAboveText;
            btnLeave.Text = "Leave";

            Program.ToolTip?.SetText(btnStart, "Start battle");
            Program.ToolTip?.SetText(btnLeave, "Quit battle");

            picoChat.Visible = false;


            btnStart.Click += btnStart_Click;
            btnLeave.Click += BtnLeaveClick;

            client = Program.TasClient;
            spring = new Spring(Program.SpringPaths);


            try
            {
                // silly way to create speech and voice engines on runtime - needed due to mono crash
                speech = Activator.CreateInstance(Type.GetType("ZeroKLobby.ChatToSpeech"), spring);
            }
            catch (Exception ex)
            {
                Trace.TraceWarning("Failed to init VoiceCommands:{0}", ex.Message);
            }

            spring.SpringExited += (s, e) =>
                {
                    client.ChangeMyUserStatus(isInGame: false);

                    if (e.IsCrash)
                    {
                        Program.MainWindow.InvokeFunc(() =>
                            {
                                var defaultButton = MessageBoxDefaultButton.Button2;
                                var icon = MessageBoxIcon.None;
                                if (
                                    MessageBox.Show(this, "Do you want me to set Low details?\n(will effect: lups.cfg and springsettings.cfg)\n\nIf you wish to file a bug report, please include a copy of infolog.txt in your game data folder (accessible through Settings).\nUpload it to a text sharing site such as pastebin.com.",
                                                    "Spring engine has crashed, update your video and audio drivers please!",
                                                    MessageBoxButtons.YesNo,
                                                    icon,
                                                    defaultButton) == DialogResult.Yes)
                                {
                                    Program.Conf.UseSafeMode = true;
                                    Program.EngineConfigurator.Configure(true, 0);
                                }
                            });
                    }
                };

            spring.SpringStarted += (s, e) =>
            {
                Program.MainWindow.SwitchMusicOnOff(false);
                client.ChangeMyUserStatus(isInGame: true);
            };

            client.Rang += (s, e) =>
                {
                    if (e.Place == SayPlace.Channel)
                        MainWindow.Instance.NotifyUser($"chat/{e.Target}", $"Attention needed in {e.Target} channel", true, true);
                    else 
                    {
                        MainWindow.Instance.NotifyUser("chat/battle", "Someone demands your attention in battle room!", true, true);
                        AutoRespond();
                    }
                };



            client.BattleJoined += (s, e) =>
                {
                    if (!isVisible) ManualBattleStarted();
                    if (IsHostGameRunning()) btnStart.Text = "Rejoin";
                    else btnStart.Text = "Start";


                    //client.ChangeMyUserStatus(false, false);
                    var battle = client.MyBattle;
                    lastBattleFounder = battle.FounderName;

                    //Title = string.Format("Joined battle room hosted by {0}", battle.Founder.Name);
                    //TitleTooltip = "Use button on the left side to start a game";
                    radioPlay.Visible = true;
                    radioSpec.Visible = true;
                    btnStart.Visible = true;

                    Program.Downloader.GetResource(DownloadType.MAP, battle.MapName);
                    Program.Downloader.GetResource(DownloadType.MOD, battle.ModName);
                    Program.Downloader.GetResource(DownloadType.ENGINE, battle.EngineVersion);

                    if (gameBox.Image != null) gameBox.Image.Dispose();
                    CreateBattleIcon(Program.BattleIconManager.GetBattleIcon(battle.BattleID));

                    RefreshTooltip();

                    if (Program.TasClient.MyBattle != null) NavigationControl.Instance.Path = "chat/battle";

                    client.ChangeMyBattleStatus(desiredSpectatorState, HasAllResources() ? SyncStatuses.Synced : SyncStatuses.Unsynced, 0);
                };


            client.MyBattleMapChanged += (s, e) =>
                {
                    if (client.MyBattle != null && !Program.SpringScanner.HasResource(client.MyBattle.MapName))
                    {
                        client.ChangeMyBattleStatus(syncStatus: SyncStatuses.Unsynced);
                        Program.Downloader.GetResource(DownloadType.MAP, client.MyBattle.MapName);
                    }
                    RefreshTooltip();
                };

            client.MyBattleHostExited += (s, e) => { btnStart.Text = "Start"; };

            client.ConnectSpringReceived += (s, e) =>
            {
                try
                {
                    btnStart.Text = "Rejoin";

                    List<Download> downloads = new List<Download>();
                    downloads.Add(Program.Downloader.GetResource(DownloadType.ENGINE, e.Engine));
                    downloads.Add(Program.Downloader.GetResource(DownloadType.MOD, e.Game));
                    downloads.Add(Program.Downloader.GetResource(DownloadType.MAP, e.Map));
                    downloads = downloads.Where(x => x != null).ToList();
                    if (downloads.Count > 0)
                    {
                        var dd = new WaitDownloadDialog(downloads);
                        if (dd.ShowDialog(Program.MainWindow) == DialogResult.Cancel) return;
                    }
                    
                    if (spring.IsRunning) spring.ExitGame();
                    spring.ConnectGame(e.Ip, e.Port, client.UserName, e.ScriptPassword, e.Engine);
                }
                catch (Exception ex)
                {
                    MessageBox.Show(this, "Error starting spring: " + ex.Message);
                }
                RefreshTooltip();
            };

            client.BattleMyUserStatusChanged += (s, e) =>
                {
                    if (client.MyBattleStatus != null)
                    {
                        //btnStart.Enabled = client.MyBattleStatus.SyncStatus == SyncStatuses.Synced;

                        if (client.MyBattleStatus.IsSpectator && radioPlay.Checked) ChangeGuiSpectatorWithoutEvent(false); // i was spectated
                        if (!client.MyBattleStatus.IsSpectator && radioSpec.Checked) ChangeGuiSpectatorWithoutEvent(true); //i was unspectated
                    }
                };

            client.BattleClosed += (s, e) =>
                {
                    btnStart.Text = "Start";
                    if (gameBox.Image != null) gameBox.Image.Dispose();
                    gameBox.Image = null;
                    RefreshTooltip();
                    Stop();
                };

            client.MyBattleRemoved += (s, e) =>
                {
                    var t = new Timer();
                    var tryCount = 0;
                    t.Interval = 1000;
                    t.Tick += (s2, e2) =>
                        {
                            tryCount++;
                            if (tryCount > 15)
                            {
                                t.Stop();
                                t.Dispose();
                            }
                            else if (client.IsLoggedIn && client.MyBattle == null)
                            {
                                var bat = client.ExistingBattles.Values.FirstOrDefault(x => x.FounderName == lastBattleFounder && !x.IsPassworded);
                                if (bat != null)
                                {
                                    ActionHandler.JoinBattle(bat.BattleID, null);
                                    t.Stop();
                                    t.Dispose();
                                }
                            }
                        };
                    t.Start();
                };

            client.ConnectionLost += (s, e) =>
                {
                    if (gameBox.Image != null) gameBox.Image.Dispose();
                    gameBox.Image = null;
                    RefreshTooltip();
                    Stop();
                };



            timer.Tick += (s, e) =>
                {
                    if (client.IsLoggedIn)
                    {
                        if (WindowsApi.IdleTime.TotalMinutes > Program.Conf.IdleTime)
                        {
                            if (!client.MyUser.IsAway) client.ChangeMyUserStatus(isAway: true);
                        }
                        else
                        {
                            if (client.MyUser.IsAway) client.ChangeMyUserStatus(isAway: false);
                        }
                        CheckMyBattle();
                    }
                };


            Program.MainWindow.navigationControl.PageChanged += s =>
            {
                if (s != "chat/battle")
                {
                    picoChat.Visible = true;
                }
                else picoChat.Visible = false;
            };

            timer.Interval = 1000;
            timer.Start();

            Program.BattleIconManager.BattleChanged += BattleIconManager_BattleChanged;

            //picoChat.Font = new Font(Program.Conf.ChatFont.FontFamily, Program.Conf.ChatFont.Size*0.8f);
            picoChat.ShowHistory = false;
            picoChat.ShowJoinLeave = false;
            //picoChat.HideScroll = true;

            BattleChatControl.BattleLine += (s, e) => picoChat.AddLine(e.Data);

            picoChat.MouseClick += (s, e) => NavigationControl.Instance.Path = "chat/battle";
        }