Exemple #1
0
 //for load
 public FeudalGameEngine(DTOGameSave gameSave)
 {
     Settings       = new FeudalGameSettings(gameSave.Settings);
     _peasantsCount = gameSave.PeasantsCount;
     Init();
 }
Exemple #2
0
 //For new game
 public FeudalGameEngine(int peasantsTargetCount, int startPeasantsCount)
 {
     Settings       = new FeudalGameSettings(peasantsTargetCount);
     _peasantsCount = startPeasantsCount;
     Init();
 }