Exemple #1
0
        private void CreateAllPlayerNode()
        {
            var PlayerNodeFactory = new PlayerNodeFactory();

            foreach (var player in PhotonNetwork.PlayerList)
            {
                var go   = PlayerNodeFactory.Create();
                var node = go.GetComponent <PlayerNode>();
                node.InChargePlayer = player;
                go.transform.SetParent(Contents.transform);
            }
        }
Exemple #2
0
        public void Show()
        {
            var rank    = 1;
            var factory = new PlayerNodeFactory();
            var ranking = CreateRanking();

            foreach (var player in ranking)
            {
                var go = factory.Create();
                go.GetComponent <PlayerNode>().InChargePlayer = player;
                go.transform.SetParent(Contents.transform);
                go.GetComponent <RectTransform>().sizeDelta = new Vector2(0, 60);
                rank++;
            }
            GetComponent <Canvas>().enabled = true;
        }