public AbilityEffects(int index, UnitObject source, SkillScript sourceSkill) { this.sourceUnit = source; this.sourceSkill = sourceSkill; this.Index = index; SetAbilityEffects(); }
public virtual void TriggerPassiveAfterCastSkill(SkillScript skill) { }
public void TriggerPassiveAfterCastSkill(SkillScript skill) { specified.TriggerPassiveAfterCastSkill(skill); }