public AbilityEffects(int index, UnitObject source, SkillScript sourceSkill)
 {
     this.sourceUnit  = source;
     this.sourceSkill = sourceSkill;
     this.Index       = index;
     SetAbilityEffects();
 }
 public virtual void TriggerPassiveAfterCastSkill(SkillScript skill)
 {
 }
 public void TriggerPassiveAfterCastSkill(SkillScript skill)
 {
     specified.TriggerPassiveAfterCastSkill(skill);
 }