Exemple #1
0
        private void SampoSpinnerHalfTurn()
        {
            if (_sampoState == SampoStateType.Idle)
            {
                Debug.Log("Generating");
                ChangeState(SampoStateType.Generate);

                _goldSampoNozzle._generate  = true;
                _saltSampoNozzle._generate  = true;
                _grainSampoNozzle._generate = true;

                // TODO: Spawn only when warmed up
                float interval = _collectableProductSpawnTime / _collectableProductsPerGenIter;
                _collSpawner.SpawnCollectables(_collectableProductsPerGenIter, interval, EndGenerating, _collactableSpawnPosition.position);
            }
        }