/// <summary>
        /// Stellt die Bearbeitung eingehender Daten ein.
        /// </summary>
        /// <returns>Ergebnis der Operation.</returns>
        public Int32 Stop()
        {
            // Forward to all
            if (m_Audio != null)
            {
                m_Audio.Stop();
            }
            if (m_Video != null)
            {
                m_Video.Stop();
            }
            if (m_TSInjector != null)
            {
                m_TSInjector.Stop();
            }
            if (m_Pin != null)
            {
                m_Pin.Stop();
            }

            // Blind transition
            m_State = FilterStates.Stopped;

            // Report
            return(0);
        }