Exemple #1
0
 public void GamePaused(bool paused)
 {
     if (powerUpActive)
     {
         if (paused)
         {
             StopCoroutine("UpdatePowerUpProgress");
             inGamePowerUpData.CalcuateNewDuration();
         }
         else
         {
             StartCoroutine("UpdatePowerUpProgress");
         }
     }
 }
 private void GamePaused(bool paused)
 {
     if (activePowerUp != PowerUpTypes.None)
     {
         if (paused)
         {
             StopCoroutine("RunPowerUp");
             activePowerUpData.CalcuateNewDuration();
         }
         else
         {
             StartCoroutine("RunPowerUp");
         }
     }
 }