SetCompilerSettings() public méthode

public SetCompilerSettings ( object compilerSettings ) : IProjectContent
compilerSettings object
Résultat IProjectContent
        public Project(StructEx.Solution solution, string title, string fileName)
            : base(solution, title, fileName)
        {
            Files = new List<File>();
            ProjectContent = new CSharpProjectContent();
            ResolvedReferencedAssemblies = new List<IUnresolvedAssembly>();

            ProjectContent = ProjectContent.SetAssemblyName(AssemblyName);
            ProjectContent = ProjectContent.SetProjectFileName(fileName);

            ProjectContent = ProjectContent.SetCompilerSettings(Utils.Convert.ToCompilerSettings(CompilerSettings));

            foreach (var sourceCodeFile in MsBuildProject.GetItems("Compile"))
            {
                Files.Add(new File(this, Path.Combine(MsBuildProject.DirectoryPath, sourceCodeFile.EvaluatedInclude)));
            }

            var files =
                Files.Select(f => f.UnresolvedTypeSystemForFile);
            ProjectContent = ProjectContent.AddOrUpdateFiles(files);

            foreach (var projectReference in ReferencedProjects)
            {
                ProjectContent = ProjectContent.AddAssemblyReferences(new[] { new ProjectReference(projectReference) });
            }

            ResolveAssemblies();
        }
Exemple #2
0
 private IProjectContent CreateCSharpProjectContent(string fileName)
 {
     IProjectContent pc = new CSharpProjectContent();
     pc = pc.SetAssemblyName(AssemblyName);
     pc = pc.SetProjectFileName(fileName);
     pc = pc.SetCompilerSettings(CompilerSettings);
     return pc;
 }
        public CSharpProject(Solution solution, string title, string fileName)
        {
            // Normalize the file name
            fileName = Path.GetFullPath(fileName);

            this.Solution = solution;
            this.Title = title;
            this.FileName = fileName;

            // Use MSBuild to open the .csproj
            var msbuildProject = new Microsoft.Build.Evaluation.Project(fileName);
            // Figure out some compiler settings
            this.AssemblyName = msbuildProject.GetPropertyValue("AssemblyName");
            this.CompilerSettings.AllowUnsafeBlocks = GetBoolProperty(msbuildProject, "AllowUnsafeBlocks") ?? false;
            this.CompilerSettings.CheckForOverflow = GetBoolProperty(msbuildProject, "CheckForOverflowUnderflow") ?? false;
            string defineConstants = msbuildProject.GetPropertyValue("DefineConstants");
            foreach (string symbol in defineConstants.Split(new char[] { ';', ',' }, StringSplitOptions.RemoveEmptyEntries))
                this.CompilerSettings.ConditionalSymbols.Add(symbol.Trim());

            // Initialize the unresolved type system
            IProjectContent pc = new CSharpProjectContent();
            pc = pc.SetAssemblyName(this.AssemblyName);
            pc = pc.SetProjectFileName(fileName);
            pc = pc.SetCompilerSettings(this.CompilerSettings);
            // Parse the C# code files
            foreach (var item in msbuildProject.GetItems("Compile")) {
                var file = new CSharpFile(this, Path.Combine(msbuildProject.DirectoryPath, item.EvaluatedInclude));
                Files.Add(file);
            }
            // Add parsed files to the type system
            pc = pc.AddOrUpdateFiles(Files.Select(f => f.UnresolvedTypeSystemForFile));

            // Add referenced assemblies:
            foreach (string assemblyFile in ResolveAssemblyReferences(msbuildProject)) {
                IUnresolvedAssembly assembly = solution.LoadAssembly(assemblyFile);
                pc = pc.AddAssemblyReferences(new [] { assembly });
            }

            // Add project references:
            foreach (var item in msbuildProject.GetItems("ProjectReference")) {
                string referencedFileName = Path.Combine(msbuildProject.DirectoryPath, item.EvaluatedInclude);
                // Normalize the path; this is required to match the name with the referenced project's file name
                referencedFileName = Path.GetFullPath(referencedFileName);
                pc = pc.AddAssemblyReferences(new[] { new ProjectReference(referencedFileName) });
            }
            this.ProjectContent = pc;
        }
        public CSharpProject(Solution solution, string title, string fileName)
        {
            // Normalize the file name
            fileName = Path.GetFullPath(fileName);

            _solution = solution;
            Title = title;
            FileName = fileName;

            // Use MSBuild to open the .csproj
            var msbuildProject = GetMSBuildProject(fileName);

            // Figure out some compiler settings
            AssemblyName = msbuildProject.GetPropertyValue("AssemblyName");
            CompilerSettings.AllowUnsafeBlocks = GetBoolProperty(msbuildProject, "AllowUnsafeBlocks") ?? false;
            CompilerSettings.CheckForOverflow = GetBoolProperty(msbuildProject, "CheckForOverflowUnderflow") ?? false;
            string defineConstants = msbuildProject.GetPropertyValue("DefineConstants");
            foreach (string symbol in defineConstants.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries))
                CompilerSettings.ConditionalSymbols.Add(symbol.Trim());

            // Initialize the unresolved type system
            ProjectContent = new CSharpProjectContent();
            ProjectContent = ProjectContent.SetAssemblyName(AssemblyName);
            ProjectContent = ProjectContent.SetProjectFileName(fileName);
            ProjectContent = ProjectContent.SetCompilerSettings(CompilerSettings);
            // Parse the C# code files
            foreach (var item in msbuildProject.GetItems("Compile"))
            {
                AddCSharpFile(
                    new CSharpFile(this, Path.Combine(msbuildProject.DirectoryPath, item.EvaluatedInclude)));
            }

            var assemblyReferences =
                new AssemblyReferencesResolved
                {
                    References = ResolveAssemblyReferences(msbuildProject).ToList()
                };

            if (null != OnAssemblyReferencesResolved)
                OnAssemblyReferencesResolved(this, assemblyReferences);

            // Add referenced assemblies:
            foreach (string assemblyFile in assemblyReferences.References)
            {
                IUnresolvedAssembly assembly = solution.LoadAssembly(assemblyFile);
                ProjectContent = ProjectContent.AddAssemblyReferences(new IAssemblyReference[] { assembly });
            }

            // Add project references:
            foreach (var item in msbuildProject.GetItems("ProjectReference"))
            {
                string referencedFileName = Path.Combine(msbuildProject.DirectoryPath, item.EvaluatedInclude);
                // Normalize the path; this is required to match the name with the referenced project's file name
                referencedFileName = Path.GetFullPath(referencedFileName);
                ProjectContent = ProjectContent.AddAssemblyReferences(new IAssemblyReference[] { new ProjectReference(referencedFileName) });
            }
        }