Exemple #1
0
        public Game[] Build(string inputFilename)
        {
            var games = new List<Game>();

            var input = new InputReader().Read(inputFilename);

            var board = Board.CreateEmpty(input.height, input.width);
            foreach (var busyCell in input.filled)
            {
                board.Fill(busyCell.ToPoint());
            }

            var units = input.units.Select(x => x.ToUnit()).ToArray();
            foreach (var seed in input.sourceSeeds)
            {
                var generator = new RandomGenerator(seed);
                var unitSequence = generator.Generate().Select(x => units[x % units.Length]).Take(input.sourceLength).ToArray();

                var game = new Game(board, null, unitSequence, 0, 0, 0, input.id, seed, string.Empty, 0);
                game = game.TrySpawnNew();

                games.Add(game);
            }

            return games.ToArray();
        }
 public void TestGetNext()
 {
     var generator = new RandomGenerator(17);
     var actuals = generator.Generate().Take(10).ToArray();
     CollectionAssert.AreEqual(new[] { 0, 24107, 16552, 12125, 9427, 13152, 21440, 3383, 6873, 16117 }, actuals);
 }