Exemple #1
0
        public static ServiceProvider Initialize(ThreadExecuter threadExecuter, SqlDialect dialect)
        {
            Logger.Debug("Creating services");
            var factory = new SessionFactory(dialect);

            // Settings should be upgraded early, it contains the language pack etc and some services depends on settings.
            var settingsService  = StartupService.LoadSettingsService();
            var grimDawnDetector = new GrimDawnDetector(settingsService);

            IPlayerItemDao        playerItemDao;
            IDatabaseItemDao      databaseItemDao;
            IDatabaseSettingDao   databaseSettingDao;
            IDatabaseItemStatDao  databaseItemStatDao;
            IItemTagDao           itemTagDao;
            IBuddyItemDao         buddyItemDao;
            IBuddySubscriptionDao buddySubscriptionDao;
            IRecipeItemDao        recipeItemDao;
            IItemSkillDao         itemSkillDao;
            IAugmentationItemDao  augmentationItemRepo;
            IItemCollectionDao    itemCollectionRepo;

            if (dialect == SqlDialect.Sqlite)
            {
                playerItemDao        = new PlayerItemRepo(threadExecuter, factory, dialect);
                databaseItemDao      = new DatabaseItemRepo(threadExecuter, factory, dialect);
                databaseSettingDao   = new DatabaseSettingRepo(threadExecuter, factory, dialect);
                databaseItemStatDao  = new DatabaseItemStatRepo(threadExecuter, factory, dialect);
                itemTagDao           = new ItemTagRepo(threadExecuter, factory, dialect);
                buddyItemDao         = new BuddyItemRepo(threadExecuter, factory, dialect);
                buddySubscriptionDao = new BuddySubscriptionRepo(threadExecuter, factory, dialect);
                recipeItemDao        = new RecipeItemRepo(threadExecuter, factory, dialect);
                itemSkillDao         = new ItemSkillRepo(threadExecuter, factory);
                augmentationItemRepo = new AugmentationItemRepo(threadExecuter, factory, new DatabaseItemStatDaoImpl(factory, dialect), dialect);
                itemCollectionRepo   = new ItemCollectionRepo(threadExecuter, factory, dialect);
            }
            else
            {
                databaseItemStatDao  = new DatabaseItemStatDaoImpl(factory, dialect);
                playerItemDao        = new PlayerItemDaoImpl(factory, databaseItemStatDao, dialect);
                databaseItemDao      = new DatabaseItemDaoImpl(factory, dialect);
                databaseSettingDao   = new DatabaseSettingDaoImpl(factory, dialect);
                itemTagDao           = new ItemTagDaoImpl(factory, dialect);
                buddyItemDao         = new BuddyItemDaoImpl(factory, databaseItemStatDao, dialect);
                buddySubscriptionDao = new BuddySubscriptionDaoImpl(factory, dialect);
                recipeItemDao        = new RecipeItemDaoImpl(factory, dialect);
                itemSkillDao         = new ItemSkillDaoImpl(factory);
                augmentationItemRepo = new AugmentationItemDaoImpl(factory, databaseItemStatDao, dialect);
                itemCollectionRepo   = new ItemCollectionDaoImpl(factory, dialect);
            }

            // Chicken and the egg..
            var itemStatService = new ItemStatService(databaseItemStatDao, itemSkillDao, settingsService);
            SearchController searchController = new SearchController(
                databaseItemDao,
                playerItemDao,
                itemStatService,
                buddyItemDao,
                augmentationItemRepo,
                settingsService,
                itemCollectionRepo
                );

            List <object> services = new List <object>();

            services.Add(itemTagDao);
            services.Add(databaseItemDao);
            services.Add(databaseItemStatDao);
            services.Add(playerItemDao);
            services.Add(databaseSettingDao);
            services.Add(buddyItemDao);
            services.Add(buddySubscriptionDao);
            services.Add(itemSkillDao);
            services.Add(augmentationItemRepo);
            //services.Add(userFeedbackService);
            services.Add(settingsService);
            services.Add(grimDawnDetector);
            services.Add(recipeItemDao);
            services.Add(itemCollectionRepo);
            services.Add(searchController);

            services.Add(itemStatService);

            var cacher = new TransferStashServiceCache(databaseItemDao);

            services.Add(cacher);


            Logger.Debug("All services created");
            return(new ServiceProvider(services));
        }
Exemple #2
0
 public ItemStatCacheService(IPlayerItemDao playerItemDao, ItemStatService itemStatService, IDatabaseItemDao databaseItemDao)
 {
     _playerItemDao   = playerItemDao;
     _itemStatService = itemStatService;
     _databaseItemDao = databaseItemDao;
 }