public override void Exit() { base.Exit(); _crow.lr.SetPosition(1, _crow.getThrowChainPosition().position); _crow.lr.enabled = false; _crow.setChainOfDestinyCountdown(5f); _crow.setChainOfDestinyClock(Time.time); _caught = false; }
public override void Exit() { base.Exit(); _crow.lr.SetPosition(1, _crow.getThrowChainPosition().position); _crow.lr.enabled = false; _crow.setChainOfDestinyCountdown(5f); _crow.setChainOfDestinyClock(Time.time); _caught = false; }