static void Main(string[] args) { /////////////////////////// Human Tests ////////////////////////////// Human phil = new Human("Phil"); //System.Console.WriteLine(phil.Name); Human sam = new Human("Sam", 5, 7, 5, 120); //Console.WriteLine("Character Name: " + sam.Name + " Health: " + sam.Health + " Intelligence: " + sam.Intelligence + " Dexterity: " + sam.Dexterity + " Strength: " + sam.Strength); phil.Attack(sam); //Console.WriteLine("Character Name: " + sam.Name + " Health: " + sam.Health + " Intelligence: " + sam.Intelligence + " Dexterity: " + sam.Dexterity + " Strength: " + sam.Strength); /////////////////////////// Wizard Tests ////////////////////////////// Wizard gandolf = new Wizard("Gandolf"); //System.Console.WriteLine(gandolf.Dexterity); //Console.WriteLine("Character Name: " + sam.Name + " Health: " + sam.Health + " Intelligence: " + sam.Intelligence + " Dexterity: " + sam.Dexterity + " Strength: " + sam.Strength); gandolf.Heal(); //System.Console.WriteLine(gandolf.Health); //Console.WriteLine("Character Name: " + sam.Name + " Health: " + sam.Health + " Intelligence: " + sam.Intelligence + " Dexterity: " + sam.Dexterity + " Strength: " + sam.Strength); gandolf.Fireball(sam); // Console.WriteLine("Character Name: " + sam.Name + " Health: " + sam.Health + " Intelligence: " + sam.Intelligence + " Dexterity: " + sam.Dexterity + " Strength: " + sam.Strength); /////////////////////////// Ninja Tests ////////////////////////////// Ninja dude = new Ninja("dude"); //Console.WriteLine("Character Name: " + dude.Name + " Health: " + dude.Health + " Intelligence: " + dude.Intelligence + " Dexterity: " + dude.Dexterity + " Strength: " + dude.Strength); dude.Steal(); dude.Get_Away(); //Console.WriteLine("Character Name: " + dude.Name + " Health: " + dude.Health + " Intelligence: " + dude.Intelligence + " Dexterity: " + dude.Dexterity + " Strength: " + dude.Strength); /////////////////////////// Samurai Tests ////////////////////////////// Samurai joe = new Samurai("joe"); Wizard test = new Wizard("test"); joe.Death_Blow(test); //System.Console.WriteLine(test.Health); phil.Attack(joe); //System.Console.WriteLine(joe.Health); joe.Meditate(); //System.Console.WriteLine(joe.Health); }