Exemple #1
0
 private static void OnUpdate(UnityModManager.ModEntry modEntry, float dt)
 {
     if (modEntry.Active)
     {
         PlayerCollision.OnUpdate();
     }
 }
Exemple #2
0
        private static void OnFixedGUI(UnityModManager.ModEntry modEntry)
        {
            if (modEntry.Active)
            {
                DrawUtil.DrawText("HueDebugging enabled");
#if DEBUG
                System.Version version = Assembly.GetExecutingAssembly().GetName().Version;
                DrawUtil.DrawText("Version " + version.ToString());
#endif

                CollisionDrawer.DrawAllColliders();

                if (settings.PlayerGroundCheck)
                {
                    PlayerCollision.OnFixedGUI();
                }

                DrawUtil.OnFixedGUI();
            }
        }