private void InputSource_ManipulationStarted(object sender, ManipulationEventArgs e)
        {
            // Create input event
            manipulationEventData.Initialize(e.InputSource, e.SourceId, e.CumulativeDelta);

            // Pass handler through HandleEvent to perform modal/fallback logic
            HandleEvent(manipulationEventData, OnManipulationStartedEventHandler);
        }
Exemple #2
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        public void RaiseManipulationStarted(IInputSource source, uint sourceId, Vector3 cumulativeDelta)
        {
            // Create input event
            manipulationEventData.Initialize(source, sourceId, cumulativeDelta);

            // Pass handler through HandleEvent to perform modal/fallback logic
            HandleEvent(manipulationEventData, OnManipulationStartedEventHandler);
        }
Exemple #3
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        public void RaiseManipulationStarted(IInputSource source, uint sourceId, object[] tags = null)
        {
            // Create input event
            manipulationEventData.Initialize(source, sourceId, tags, Vector3.zero);

            // Pass handler through HandleEvent to perform modal/fallback logic
            HandleEvent(manipulationEventData, OnManipulationStartedEventHandler);
        }