public bool RemoveCallbacks(object target, MethodInfo methodInfo, object obj) { if (!EnableBind(methodInfo, obj)) { return(false); } var joint2D = GameObjectExtensions.GetComponent <Joint2D>(obj); var onJointBreak = joint2D.gameObject.GetOrAddComponent <Physic2DOnJointBreakCallbacks>(); return(BindCallbackAttribute.UnbindWithTypeAndCallbackName(target, methodInfo, onJointBreak, typeof(Physic2DOnJointBreakCallbacks), GetCallbackName())); }
public bool AddCallbacks(object target, MethodInfo methodInfo, object obj) { if (!EnableBind(methodInfo, obj)) { return(false); } var collider2D = GameObjectExtensions.GetComponent <Collider2D>(obj); var onCollision = collider2D.gameObject.GetOrAddComponent <T>(); return(BindCallbackAttribute.BindWithTypeAndCallbackName(target, methodInfo, onCollision, typeof(T), GetCallbackName())); }
public void CreateChildren(GameObject instance, List <GameObject> outAdditionOrderList) { if (children == null) { return; } foreach (var childParam in children) { childParam.parent = instance.transform; GameObjectExtensions.Create(childParam, outAdditionOrderList); } }