/// <summary> /// Create a new Friend object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="friendUserId">Initial value of the FriendUserId property.</param> /// <param name="sourceUserId">Initial value of the SourceUserId property.</param> /// <param name="approved">Initial value of the Approved property.</param> public static Friend CreateFriend(global::System.Int32 id, global::System.Int32 friendUserId, global::System.Int32 sourceUserId, global::System.Boolean approved) { Friend friend = new Friend(); friend.Id = id; friend.FriendUserId = friendUserId; friend.SourceUserId = sourceUserId; friend.Approved = approved; return friend; }
/// <summary> /// Deprecated Method for adding a new object to the Friends EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToFriends(Friend friend) { base.AddObject("Friends", friend); }